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Block-keyed maps that change what happens to the world. The overview explains the file format. For what fallout does to blocks, see Fallout transform.

data/hbm/value_maps/block/erosion.json. Registry: block. HBM ships 4 entries.

Value: a block id. What an eroding blast (the drill missile) leaves of the block.

data/hbm/value_maps/block/erosion.json
{
"values": {
"hbm:concrete": "minecraft:gravel",
"hbm:concrete_smooth": "minecraft:gravel",
"hbm:brick_concrete": "hbm:brick_concrete_broken",
"hbm:brick_concrete_broken": "minecraft:gravel"
}
}

data/hbm/value_maps/block/radiation_decay.json. Registry: block. HBM ships no entries.

How radiation decays the surface blocks of a heavily irradiated area (1.7’s RadiationWorldHandler.decayBlock). HBM’s own rules for grass blocks, grass and ferns, double plants and leaves stay in code. A block named in this map follows its value instead.

Field Type Default Meaning
to block state string required The block it becomes: an id, or an id with properties ("minecraft:oak_log[axis=y]"). "" means the block does not decay.
chance float 1.0 Chance (0 to 1) to become to; otherwise it becomes air.
data/mypack/value_maps/patches/hbm/block/radiation_decay.json
{
"values": {
"minecraft:moss_block": { "to": "minecraft:dirt", "chance": 0.5 },
"#minecraft:leaves": { "to": "" }
}
}

data/hbm/value_maps/block/fluid_deposit.json. Registry: block. HBM ships 2 entries.

The deposit blocks the oil drills (oil derrick, pumpjack, fracking tower) draw from. Each drill keeps its own 1.7 amounts; a deposit names its fluids and scales those amounts.

Field Type Default Meaning
primary fluid id required Fills the drill’s first tank.
secondary fluid id minecraft:empty Fills the second tank. minecraft:empty for none.
empty block id none The block a drained deposit becomes. Absent: it never drains.
yield double 1 Scales the drill’s primary amount.
secondary_yield double yield Scales the drill’s secondary amount.
drain double 1 Scales the drill’s chance to drain the deposit.
fracking_only boolean false Only the fracking tower reaches it.

Drills search through drained deposit blocks (any block named as an empty) to find live ones.

data/hbm/value_maps/block/fluid_deposit.json
{
"values": {
"hbm:ore_oil": { "primary": "hbm:oil", "secondary": "hbm:gas", "empty": "hbm:ore_oil_empty" },
"hbm:ore_bedrock_oil": { "primary": "hbm:oil", "secondary": "hbm:gas", "yield": 0.1, "fracking_only": true }
}
}

A deposit can hold any fluid. For a brine deposit block from another mod:

data/hbm/value_maps/block/fluid_deposit.json
{
"values": {
"othermod:brine_deposit": { "primary": "othermod:brine", "empty": "minecraft:stone", "yield": 0.5 }
}
}

data/hbm/value_maps/block/fluid_deposit_states.json. Registry: block. HBM ships no entries.

Deposits that differ by one block state property of a single block. A block with an entry here is looked up by its state first; a property value without an entry falls back to fluid_deposit.

Field Type Meaning
property string The block state property name.
values object Property value name to a fluid_deposit value.

A drained deposit keeps every property its empty block shares with it by name.

data/mypack/value_maps/patches/hbm/block/fluid_deposit_states.json
{
"values": {
"othermod:planet_oil": {
"property": "body",
"values": {
"duna": { "primary": "hbm:oil", "secondary": "hbm:gas", "empty": "othermod:planet_oil_empty" },
"eve": { "primary": "hbm:gas", "empty": "othermod:planet_oil_empty", "yield": 2.0 }
}
}
}
}