PUREX, breeding, waste, exposure, cyclotron
Tables for fuel reprocessing, breeding, waste decay, particle exposure and the cyclotron.
| Type | Machines | Schema | Picked by | Rows in HBM |
|---|---|---|---|---|
hbm:purex |
PUREX | generic | selector, saves name |
58 |
hbm:breeder |
Breeding Reactor (LEGACY) | own | input item; last in order wins |
31 |
hbm:storage_drum |
Nuclear Waste Disposal Drum | own | input item; first recipe id wins | 32 |
hbm:exposure_chamber |
Exposure Chamber | generic | first match in order |
4 |
hbm:cyclotron |
Cyclotron | own | first match in order |
42 |
Generic schema, no extra fields. The player selects a recipe; PUREX saves its name. Its power buffer is sized from
the selected recipe (power × 100).
{ "type": "hbm:purex", "name": "purex.watznaqadah", "input_items": [{ "ingredient": "hbm:watz_pellet_depleted_nqd" }], "input_fluids": [ { "type": "hbm:kerosene", "amount": 500 }, { "type": "hbm:nitric_acid", "amount": 250 } ], "output_items": [ { "tag": "c:nuggets/naquadria", "count": 12 }, { "id": "hbm:nugget_euphemium", "count": 6 }, { "id": "hbm:nuclear_waste", "count": 2 } ], "output_fluids": [{ "type": "hbm:watz", "amount": 1000 }], "duration": 60, "power": 10000, "icon": { "id": "hbm:watz_pellet_depleted_nqd" }, "name_wrapper": "purex.recycle", "auto_switch_group": "autoswitch.watz", "order": 48, "requires": ["#c:nuggets/naquadria"]}Notes:
- ZIRNOX and plate spent fuel must cool first: those rows use
{"type": "hbm:cold", "item": ...}. PWR spent rods are matched with"exact": true. name_wrapper: "purex.recycle"titles the recipe “Reprocessing of” plus the icon’s name.- The fuel families share auto-switch groups (
autoswitch.plate,autoswitch.watz, …), so a PUREX set to one fuel switches to the matching row when you load another of the family. - The two naquadah Watz rows exist only when another mod adds an item to
c:nuggets/naquadria, as in 1.7.
breeder
Section titled “breeder”| Field | Type | Required | Default | Meaning |
|---|---|---|---|---|
input |
item id (string) | yes | The item bred. A plain item id, not an ingredient object. | |
output |
item stack | yes | The result. | |
flux |
int | yes | The flux needed; the reactor’s progress per tick is scaled by the reactor flux divided by this. | |
order |
int | no | after HBM’s | Display order. |
{ "type": "hbm:breeder", "input": "hbm:meteorite_sword_etched", "output": "hbm:meteorite_sword_bred", "flux": 1000, "order": 30}One recipe per input item. With two rows for one item, the one that comes last in order wins, so a row of yours
without order replaces HBM’s.
storage_drum
Section titled “storage_drum”The waste drum’s decay table: each slot holding an input item turns into the output at random, and releases liquid and gaseous waste.
| Field | Type | Required | Default | Meaning |
|---|---|---|---|---|
input |
item output ("id" or {"id", "count"}) |
yes | The decaying item. | |
output |
item output | yes | What it decays into. | |
decay |
"long" or "short" |
yes | Which decay time from the config applies. | |
divisor |
int, at least 1 | no | 1 |
Divides the decay time (faster decay). |
liquid |
int | no | 0 |
Liquid waste released (mB). |
gas |
int | no | 0 |
Gaseous waste released (mB). |
{ "type": "hbm:storage_drum", "input": "hbm:ingot_au198", "output": "hbm:nugget_mercury", "decay": "short", "divisor": 20}Every tick each slot rolls a 1 in N chance, N = decay time ÷ divisor. The decay times come from the config, as in
1.7: long is 3 hours (15 hours in 528 mode, 15 minutes with LBSM’s shorter decay), short is 15 minutes (3 hours in 528
mode, 3 minutes with LBSM). The input matches by item and data; the first row for an item (recipe-id order) is used.
exposure_chamber
Section titled “exposure_chamber”Generic schema. Each row is one cycle: input 0 is the particle, input 1 the ingredient, and the first output item the product.
{ "type": "hbm:exposure_chamber", "name": "exposure.uranium238", "input_items": [ { "ingredient": "hbm:particle_higgs" }, { "ingredient": "#c:ingots/u238" } ], "output_items": ["hbm:ingot_schrabidium"], "duration": 200, "power": 10000, "order": 1}Notes:
- The chamber’s speed and energy use are its own (with upgrades);
durationandpowerare shown in recipe viewers. - One particle capsule is good for 8 cycles, so recipe viewers show each row with 8 times the ingredient and output, as 1.7 did. Write the row for one cycle.
- The schrabidate row has an
input_items_expensivevariant. - The first row in
orderwhose particle and ingredient match is used. Rows with fewer than two inputs or no output item are ignored.
cyclotron
Section titled “cyclotron”| Field | Type | Required | Default | Meaning |
|---|---|---|---|---|
particle |
item id (string) | yes | The particle item. | |
input |
ingredient | yes | The target. | |
output |
item output ("id" or {"id", "count"}) |
yes | The product. | |
antimatter |
int | yes | mB of antimatter one conversion yields. | |
order |
int | no | after HBM’s | The first matching row in order wins. |
{ "type": "hbm:cyclotron", "particle": "hbm:part_beryllium", "input": { "ingredient": "hbm:powder_cerium" }, "output": "hbm:powder_neodymium", "antimatter": 25, "order": 18}The particles themselves (hbm:part_lithium, hbm:part_beryllium, …) are assembly machine recipes.